Gabe Gonzalez

Producer, game designer, and giant robot fan out of Orlando, FL U.S.

About Me

Hey, my name is Gabriel Emilio Gonzalez Arnaiz, but Gabe's good! For the last decade I've designed, written, and produced a few games. I've worked on titles like Madden NFL and The Simpsons: Tapped Out and a ton of cancelled projects. Before I worked at EA my big academic achievement was pitching and leading the creation of Battle Fortress Tortoise: a Steam Greenlight program-endorsed wild idea with giant creatures, tower defense, and naval warfare motifs.

I'm always a work/life balanced, empathetic, and inclusive member of the team. My responsibilties have included team leadership, creative direction, and production process management. I'm no programmer, but I have a few years of technical designer experience. I know my way enough around source control and engines like Unreal/Unity to get by.

I grew up in Jacksonville, Florida in a Cuban and Puerto Rican mixed family. I'm proud of my heritage, and I want to do what I can to see more Latinx talent in the industry around me.